3D Gibs in 3D games
From GIBS WIKI
Revision as of 18:16, 30 December 2016 by Vernichtung (talk | contribs)
Characters might explode into unrecognizable meat chunks, bones, organs, or attributes.
This can include models from original games, or mods.
Guidelines:
This database is inclusive – if you believe that a game contains gibs but you don't have the tools to excavate the models, create an entry anyway and let others figure things out.
If you've accessed the models but aren't sure if they are in fact gibs, submit an entry anyway.
Year | Title | Producer | # 3D GIBS? | Tools | File formats | Export notes | Archive path | Asset path | Description | Screen | # polygons | Author | Contributor |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1997 | Quake 2 | id Software | 10 | QuArK [1] & Biturn [2] | .md2 | /baseq/pak0.pak | /models/objects/gibs/arm/tris.md2 | arm | |||||
1997 | Quake 2 | id Software | 10 | QuArK [1] & Biturn [2] | .md2 | /baseq/pak0.pak | /models/objects/gibs/bone/tris.md2 | bone | |||||
1997 | Quake 2 | id Software | 10 | QuArK [1] & Biturn [2] | .md2 | /baseq/pak0.pak | /models/objects/gibs/bone2/tris.md2 | bone | |||||
1997 | Quake 2 | id Software | 10 | QuArK [1] & Biturn [2] | .md2 | /baseq/pak0.pak | /models/objects/gibs/chest/tris.md2 | chest | |||||
1997 | Quake 2 | id Software | 10 | QuArK [1] & Biturn [2] | .md2 | /baseq/pak0.pak | /models/objects/gibs/gear/tris.md2 | gear | |||||
1997 | Quake 2 | id Software | 10 | QuArK [1] & Biturn [2] | .md2 | /baseq/pak0.pak | /models/objects/gibs/head/tris.md2 | head | |||||
1997 | Quake 2 | id Software | 10 | QuArK [1] & Biturn [2] | .md2 | /baseq/pak0.pak | /models/objects/gibs/head2/tris.md2 | head | |||||
1997 | Quake 2 | id Software | 10 | QuArK [1] & Biturn [2] | .md2 | /baseq/pak0.pak | /models/objects/gibs/leg/tris.md2 | leg | |||||
1997 | Quake 2 | id Software | 10 | QuArK [1] & Biturn [2] | .md2 | /baseq/pak0.pak | /models/objects/gibs/skull/tris.md2 | skull | |||||
1997 | Quake 2 | id Software | 10 | QuArK [1] & Biturn [2] | .md2 | /baseq/pak0.pak | /models/objects/gibs/sm_meat/tris.md2 | sm_metal | |||||
1997 | Quake 2 | id Software | 10 | QuArK [1] & Biturn [2] | .md2 | /baseq/pak0.pak | /models/objects/gibs/sm_meat2/tris.md2 | sm_metal2 | |||||
1996 | Quake | id Software | 9 | QuArK [1] & Biturn [2] | .mdl | /ID1/PAK0.PAK | /progs/gib2.mdl | chest | |||||
1996 | Quake | id Software | 9 | QuArK [1] & Biturn [2] | .mdl | /ID1/PAK0.PAK | /progs/gib1.mdl | ? | |||||
1996 | Quake | id Software | 9 | QuArK [1] & Biturn [2] | .mdl | /ID1/PAK0.PAK | /progs/gib3.mdl | ? | |||||
1996 | Quake | id Software | 13 | QuArK [1] & Biturn [2] | .mdl | /ID1/PAK0.PAK | /progs/h_demon.mdl | head (demon) | |||||
1996 | Quake | id Software | 13 | QuArK [1] & Biturn [2] | .mdl | /ID1/PAK0.PAK | /progs/h_dog.mdl | head (dog) | |||||
1996 | Quake | id Software | 13 | QuArK [1] & Biturn [2] | .mdl | /ID1/PAK0.PAK | /progs/h_guard.mdl | head (human) | |||||
1996 | Quake | id Software | 13 | QuArK [1] & Biturn [2] | .mdl | /ID1/PAK0.PAK | /progs/h_knight.mdl | head (demon) | |||||
1996 | Quake | id Software | 13 | QuArK [1] & Biturn [2] | .mdl | /ID1/PAK0.PAK | /progs/h_ogre.mdl | head (demon) | |||||
1996 | Quake | id Software | 13 | QuArK [1] & Biturn [2] | .mdl | /ID1/PAK0.PAK | /progs/h_player.mdl | head (human) | |||||
1996 | Quake | id Software | 13 | QuArK [1] & Biturn [2] | .mdl | /ID1/PAK0.PAK | /progs/h_shams.mdl | head (demon) | |||||
1996 | Quake | id Software | 13 | QuArK [1] & Biturn [2] | .mdl | /ID1/PAK0.PAK | /progs/h_wizard.mdl | head (demon) | |||||
1996 | Quake | id Software | 13 | QuArK [1] & Biturn [2] | .mdl | /ID1/PAK0.PAK | /progs/h_zombie.mdl | head (zombie) | |||||
1996 | Quake | id Software | 13 | QuArK [1] & Biturn [2] | .mdl | /ID1/PAK0.PAK | /progs/zom_gib.mdl | ? (zombie) | |||||
1998 | Blood II | 33 | Dragon [3] | .ABC | /blood2.rez | /models/gibs/flesh/gib1.abc | gore | ||||||
1998 | Blood II | 33 | Dragon [3] | .ABC | /blood2.rez | /models/gibs/flesh/gib2.abc | gore | ||||||
1998 | Blood II | 33 | Dragon [3] | .ABC | /blood2.rez | /models/gibs/flesh/gib3.abc | gore | ||||||
1998 | Blood II | 33 | Dragon [3] | .ABC | /blood2.rez | /models/gibs/flesh/gib4.abc | eyeball | ||||||
1998 | Blood II | 33 | Dragon [3] | .ABC | /blood2.rez | /models/gibs/flesh/gib5.abc | gore | ||||||
1998 | Blood II | 33 | Dragon [3] | .ABC | /blood2.rez | /models/gibs/flesh/gib6.abc | bone | ||||||
1998 | Blood II | 33 | Dragon [3] | .ABC | /blood2.rez | /models/gibs/flesh/gib7.abc | rib | ||||||
1998 | Blood II | 33 | Dragon [3] | .ABC | /blood2.rez | /models/gibs/flesh/gib8.abc | gore
| ||||||
1998 | Blood II | 33 | Dragon [3] | .ABC | /blood2.rez | /models/gibs/gibbrain.abc | brain | ||||||
1998 | Blood II | 33 | Dragon [3] | .ABC | /blood2.rez | /models/gibs/gibgore1.abc | |||||||
1998 | Blood II | 33 | Dragon [3] | .ABC | /blood2.rez | /models/gibs/gibgore2.abc | |||||||
1998 | Blood II | 33 | Dragon [3] | .ABC | /blood2.rez | /models/gibs/gibgore3.abc | |||||||
1998 | Blood II | 33 | Dragon [3] | .ABC | /blood2.rez | /models/gibs/giblarge1.abc | bone (ribs w/spine) | ||||||
1998 | Blood II | 33 | Dragon [3] | .ABC | /blood2.rez | /models/gibs/giblarge2.abc | |||||||
1998 | Blood II | 33 | Dragon [3] | .ABC | /blood2.rez | /models/gibs/giblarge3.abc | |||||||
1998 | Blood II | 33 | Dragon [3] | .ABC | /blood2.rez | /models/gibs/gibsmall1.abc | |||||||
1998 | Blood II | 33 | Dragon [3] | .ABC | /blood2.rez | /models/gibs/gibsmall2.abc | |||||||
1998 | Blood II | 33 | Dragon [3] | .ABC | /blood2.rez | /models/gibs/gibsmall3.abc | |||||||
1998 | Blood II | 33 | Dragon [3] | .ABC | /blood2.rez | /models/gibs/multiplayer/caleb/gib1.abc | hat | ||||||
1998 | Blood II | 33 | Dragon [3] | .ABC | /blood2.rez | /models/gibs/multiplayer/caleb/gib2.abc | notebook ? | ||||||
1998 | Blood II | 33 | Dragon [3] | .ABC | /blood2.rez | /models/gibs/multiplayer/caleb/gib3.abc | box ? | ||||||
1998 | Blood II | 33 | Dragon [3] | .ABC | /blood2.rez | /models/gibs/multiplayer/caleb/gib4.abc | card ? | ||||||
1998 | Blood II | 33 | Dragon [3] | .ABC | /blood2.rez | /models/gibs/multiplayer/caleb/gib5.abc |
| ||||||
1998 | Blood II | 33 | Dragon [3] | .ABC | /blood2.rez | /models/gibs/multiplayer/ishmael/gib1.abc | |||||||
1998 | Blood II | 33 | Dragon [3] | .ABC | /blood2.rez | /models/gibs/multiplayer/ishmael/gib2.abc | |||||||
1998 | Blood II | 33 | Dragon [3] | .ABC | /blood2.rez | /models/gibs/multiplayer/ishmael/gib3.abc | |||||||
1998 | Blood II | 33 | Dragon [3] | .ABC | /blood2.rez | /models/gibs/multiplayer/ishmael/gib4.abc | |||||||
1998 | Blood II | 33 | Dragon [3] | .ABC | /blood2.rez | /models/gibs/multiplayer/ishmael/gib5.abc |
| ||||||
1998 | Blood II | 33 | Dragon [3] | .ABC | /blood2.rez | /models/gibs/multiplayer/ophelia/gib1.abc | |||||||
1998 | Blood II | 33 | Dragon [3] | .ABC | /blood2.rez | /models/gibs/multiplayer/ophelia/gib2.abc | |||||||
1998 | Blood II | 33 | Dragon [3] | .ABC | /blood2.rez | /models/gibs/multiplayer/ophelia/gib3.abc | |||||||
1998 | Blood II | 33 | Dragon [3] | .ABC | /blood2.rez | /models/gibs/multiplayer/ophelia/gib4.abc | |||||||
1998 | Blood II | 33 | Dragon [3] | .ABC | /blood2.rez | /models/gibs/multiplayer/ophelia/gib5.abc |
|
Notes
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 1.20 1.21 1.22 1.23 Quark 6.6.0 Beta 6. Available at [[1]]
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 2.20 2.21 2.22 2.23 Biturn w0.88 by mirex. Available at [[2]]
- ↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 3.14 3.15 3.16 3.17 3.18 3.19 3.20 3.21 3.22 3.23 3.24 3.25 3.26 3.27 3.28 3.29 3.30 3.31 3.32 Dragon UnPACKer v5.6.0, available at [[3]]