Difference between revisions of "3D Gibs in 3D games"

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Line 15: Line 15:
 
! ARTIST*
 
! ARTIST*
 
! CONTRIBUTOR
 
! CONTRIBUTOR
 +
 
|-
 
|-
 +
 
| 1997
 
| 1997
 
| Quake 2
 
| Quake 2
Line 182: Line 184:
 
|  
 
|  
  
 +
|-
 +
 +
| 1996
 +
| Quake
 +
| id Software
 +
| 9
 +
| QuArK
 +
| http://quark.sourceforge.net
 +
| .mdl
 +
| Biturn w0.88 to convert mdl->3ds
 +
| /ID1/PAK0.PAK
 +
| /progs/gib2.mdl
 +
| chest
 +
 +
|-
 +
 +
| 1996
 +
| Quake
 +
| id Software
 +
| 9
 +
| QuArK
 +
| http://quark.sourceforge.net
 +
| .mdl
 +
| Biturn w0.88 to convert mdl->3ds
 +
| /ID1/PAK0.PAK
 +
| /progs/gib1.mdl
 +
| ?
 +
 +
|-
 +
 +
| 1996
 +
| Quake
 +
| id Software
 +
| 9
 +
| QuArK
 +
| http://quark.sourceforge.net
 +
| .mdl
 +
| Biturn w0.88 to convert mdl->3ds
 +
| /ID1/PAK0.PAK
 +
| /progs/gib3.mdl
 +
| ?
 +
 +
|-
 +
 +
| 1996
 +
| Quake
 +
| id Software
 +
| 13
 +
| QuArK
 +
| http://quark.sourceforge.net
 +
| .mdl
 +
| Biturn w0.88 to convert mdl->3ds
 +
| /ID1/PAK0.PAK
 +
| /progs/h_demon.mdl
 +
| head (demon)
 +
 +
|-
 +
 +
| 1996
 +
| Quake
 +
| id Software
 +
| 13
 +
| QuArK
 +
| http://quark.sourceforge.net
 +
| .mdl
 +
| Biturn w0.88 to convert mdl->3ds
 +
| /ID1/PAK0.PAK
 +
| /progs/h_dog.mdl
 +
| head (dog)
 +
 +
|-
 +
 +
| 1996
 +
| Quake
 +
| id Software
 +
| 13
 +
| QuArK
 +
| http://quark.sourceforge.net
 +
| .mdl
 +
| Biturn w0.88 to convert mdl->3ds
 +
| /ID1/PAK0.PAK
 +
| /progs/h_guard.mdl
 +
| head (human)
 +
 +
|-
 +
 +
| 1996
 +
| Quake
 +
| id Software
 +
| 13
 +
| QuArK
 +
| http://quark.sourceforge.net
 +
| .mdl
 +
| Biturn w0.88 to convert mdl->3ds
 +
| /ID1/PAK0.PAK
 +
| /progs/h_knight.mdl
 +
| head (demon)
 +
|-
 +
 +
| 1996
 +
| Quake
 +
| id Software
 +
| 13
 +
| QuArK
 +
| http://quark.sourceforge.net
 +
| .mdl
 +
| Biturn w0.88 to convert mdl->3ds
 +
| /ID1/PAK0.PAK
 +
| /progs/h_ogre.mdl
 +
| head (demon)
 +
 +
|-
 +
 +
| 1996
 +
| Quake
 +
| id Software
 +
| 13
 +
| QuArK
 +
| http://quark.sourceforge.net
 +
| .mdl
 +
| Biturn w0.88 to convert mdl->3ds
 +
| /ID1/PAK0.PAK
 +
| /progs/h_player.mdl
 +
| head (human)
 +
 +
|-
 +
 +
| 1996
 +
| Quake
 +
| id Software
 +
| 13
 +
| QuArK
 +
| http://quark.sourceforge.net
 +
| .mdl
 +
| Biturn w0.88 to convert mdl->3ds
 +
| /ID1/PAK0.PAK
 +
| /progs/h_shams.mdl
 +
| head (demon)
 +
 +
|-
 +
 +
| 1996
 +
| Quake
 +
| id Software
 +
| 13
 +
| QuArK
 +
| http://quark.sourceforge.net
 +
| .mdl
 +
| Biturn w0.88 to convert mdl->3ds
 +
| /ID1/PAK0.PAK
 +
| /progs/h_wizard.mdl
 +
| head (demon)
 +
 +
|-
 +
 +
| 1996
 +
| Quake
 +
| id Software
 +
| 13
 +
| QuArK
 +
| http://quark.sourceforge.net
 +
| .mdl
 +
| Biturn w0.88 to convert mdl->3ds
 +
| /ID1/PAK0.PAK
 +
| /progs/h_zombie.mdl
 +
| head (zombie)
  
 
|}
 
|}

Revision as of 03:14, 30 December 2016

YEAR TITLE PRODUCER 3D GIBS EDITOR? EDITOR URL? CAN EXPORT? EXPORT NOTES LIB FOLDER LIB PATH DESCRIPTION # POLYGONS* ARTIST* CONTRIBUTOR
1997 Quake 2 id Software 10 QuArK http://quark.sourceforge.net .md2 /baseq/pak0.pak /models/objects/gibs/arm/tris.md2 arm
1997 Quake 2 id Software 10 QuArK http://quark.sourceforge.net .md2 /baseq/pak0.pak /models/objects/gibs/bone/tris.md2 bone
1997 Quake 2 id Software 10 QuArK http://quark.sourceforge.net .md2 /baseq/pak0.pak /models/objects/gibs/bone2/tris.md2 bone
1997 Quake 2 id Software 10 QuArK http://quark.sourceforge.net .md2 /baseq/pak0.pak /models/objects/gibs/chest/tris.md2 chest
1997 Quake 2 id Software 10 QuArK http://quark.sourceforge.net .md2 /baseq/pak0.pak /models/objects/gibs/gear/tris.md2 gear
1997 Quake 2 id Software 10 QuArK http://quark.sourceforge.net .md2 /baseq/pak0.pak /models/objects/gibs/head/tris.md2 head
1997 Quake 2 id Software 10 QuArK http://quark.sourceforge.net .md2 /baseq/pak0.pak /models/objects/gibs/head2/tris.md2 head
1997 Quake 2 id Software 10 QuArK http://quark.sourceforge.net .md2 /baseq/pak0.pak /models/objects/gibs/leg/tris.md2 leg
1997 Quake 2 id Software 10 QuArK http://quark.sourceforge.net .md2 /baseq/pak0.pak /models/objects/gibs/skull/tris.md2 skull
1997 Quake 2 id Software 10 QuArK http://quark.sourceforge.net .md2 /baseq/pak0.pak /models/objects/gibs/sm_meat/tris.md2 sm_metal
1997 Quake 2 id Software 10 QuArK http://quark.sourceforge.net .md2 /baseq/pak0.pak /models/objects/gibs/sm_meat2/tris.md2 sm_metal2
1998 Blood II Y Dragon UnPACKer v5.6.0 .ABC /blood2.rez /models/gibs/
1996 Quake id Software 9 QuArK http://quark.sourceforge.net .mdl Biturn w0.88 to convert mdl->3ds /ID1/PAK0.PAK /progs/gib2.mdl chest
1996 Quake id Software 9 QuArK http://quark.sourceforge.net .mdl Biturn w0.88 to convert mdl->3ds /ID1/PAK0.PAK /progs/gib1.mdl  ?
1996 Quake id Software 9 QuArK http://quark.sourceforge.net .mdl Biturn w0.88 to convert mdl->3ds /ID1/PAK0.PAK /progs/gib3.mdl  ?
1996 Quake id Software 13 QuArK http://quark.sourceforge.net .mdl Biturn w0.88 to convert mdl->3ds /ID1/PAK0.PAK /progs/h_demon.mdl head (demon)
1996 Quake id Software 13 QuArK http://quark.sourceforge.net .mdl Biturn w0.88 to convert mdl->3ds /ID1/PAK0.PAK /progs/h_dog.mdl head (dog)
1996 Quake id Software 13 QuArK http://quark.sourceforge.net .mdl Biturn w0.88 to convert mdl->3ds /ID1/PAK0.PAK /progs/h_guard.mdl head (human)
1996 Quake id Software 13 QuArK http://quark.sourceforge.net .mdl Biturn w0.88 to convert mdl->3ds /ID1/PAK0.PAK /progs/h_knight.mdl head (demon)
1996 Quake id Software 13 QuArK http://quark.sourceforge.net .mdl Biturn w0.88 to convert mdl->3ds /ID1/PAK0.PAK /progs/h_ogre.mdl head (demon)
1996 Quake id Software 13 QuArK http://quark.sourceforge.net .mdl Biturn w0.88 to convert mdl->3ds /ID1/PAK0.PAK /progs/h_player.mdl head (human)
1996 Quake id Software 13 QuArK http://quark.sourceforge.net .mdl Biturn w0.88 to convert mdl->3ds /ID1/PAK0.PAK /progs/h_shams.mdl head (demon)
1996 Quake id Software 13 QuArK http://quark.sourceforge.net .mdl Biturn w0.88 to convert mdl->3ds /ID1/PAK0.PAK /progs/h_wizard.mdl head (demon)
1996 Quake id Software 13 QuArK http://quark.sourceforge.net .mdl Biturn w0.88 to convert mdl->3ds /ID1/PAK0.PAK /progs/h_zombie.mdl head (zombie)