Difference between revisions of "3D Gibs in 3D games"

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| id Software
 
| id Software
 
| 10
 
| 10
| QuArK  <ref name="quark"> Quark 6.6.0 Beta 6. Available at [[http://quark.sourceforge.net]]</ref> -> Biturn  <ref name=“biturn”> Biturn w0.88 by mirex. Available at [[http://mirex.mypage.sk/index.php?selected=1]]</ref>
+
| QuArK  <ref name="quark"> Quark 6.6.0 Beta 6. Available at [[http://quark.sourceforge.net]]</ref> & Biturn  <ref name=“biturn”> Biturn w0.88 by mirex. Available at [[http://mirex.mypage.sk/index.php?selected=1]]</ref>
 
| .md2
 
| .md2
 
|  
 
|  
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| Biturn w0.88 to convert mdl->3ds

Revision as of 04:55, 30 December 2016

Characters might explode into unrecognizable meat chunks, bones, organs, or attributes. This can include models from original games, or mods.
Guidelines:
This database is inclusive – if you believe that a game contains gibs but you don't have the tools to excavate the models, create an entry anyway and let others figure things out.
If you've accessed the models but aren't sure if they are in fact gibs, submit an entry anyway.




Year Title Producer # 3D GIBS? TOOLS? ENGINE FORMAT EXPORT NOTES LIB FOLDER LIB PATH DESCRIPTION # POLYGONS* ARTIST* CONTRIBUTOR
1997 Quake 2 id Software 10 QuArK [1] & Biturn [2] .md2 /baseq/pak0.pak /models/objects/gibs/arm/tris.md2 arm
1997 Quake 2 id Software 10 QuArK [1] & Biturn [2] .md2 /baseq/pak0.pak /models/objects/gibs/bone/tris.md2 bone
1997 Quake 2 id Software 10 QuArK [1] & Biturn [2] .md2 /baseq/pak0.pak /models/objects/gibs/bone2/tris.md2 bone
1997 Quake 2 id Software 10 QuArK [1] & Biturn [2] .md2 /baseq/pak0.pak /models/objects/gibs/chest/tris.md2 chest
1997 Quake 2 id Software 10 QuArK [1] & Biturn [2] .md2 /baseq/pak0.pak /models/objects/gibs/gear/tris.md2 gear
1997 Quake 2 id Software 10 QuArK [1] & Biturn [2] .md2 /baseq/pak0.pak /models/objects/gibs/head/tris.md2 head
1997 Quake 2 id Software 10 QuArK [1] & Biturn [2] .md2 /baseq/pak0.pak /models/objects/gibs/head2/tris.md2 head
1997 Quake 2 id Software 10 QuArK [1] & Biturn [2] .md2 /baseq/pak0.pak /models/objects/gibs/leg/tris.md2 leg
1997 Quake 2 id Software 10 QuArK [1] & Biturn [2] .md2 /baseq/pak0.pak /models/objects/gibs/skull/tris.md2 skull
1997 Quake 2 id Software 10 QuArK [1] & Biturn [2] .md2 /baseq/pak0.pak /models/objects/gibs/sm_meat/tris.md2 sm_metal
1997 Quake 2 id Software 10 QuArK [1] & Biturn [2] .md2 /baseq/pak0.pak /models/objects/gibs/sm_meat2/tris.md2 sm_metal2
1996 Quake id Software 9 QuArK [1] & Biturn [2] .mdl Biturn w0.88 to convert mdl->3ds /ID1/PAK0.PAK /progs/gib2.mdl chest
1996 Quake id Software 9 QuArK [1] & Biturn [2] .mdl Biturn w0.88 to convert mdl->3ds /ID1/PAK0.PAK /progs/gib1.mdl  ?
1996 Quake id Software 9 QuArK [1] & Biturn [2] .mdl Biturn w0.88 to convert mdl->3ds /ID1/PAK0.PAK /progs/gib3.mdl  ?
1996 Quake id Software 13 QuArK [1] & Biturn [2] .mdl Biturn w0.88 to convert mdl->3ds /ID1/PAK0.PAK /progs/h_demon.mdl head (demon)
1996 Quake id Software 13 QuArK [1] & Biturn [2] .mdl Biturn w0.88 to convert mdl->3ds /ID1/PAK0.PAK /progs/h_dog.mdl head (dog)
1996 Quake id Software 13 QuArK [1] & Biturn [2] .mdl Biturn w0.88 to convert mdl->3ds /ID1/PAK0.PAK /progs/h_guard.mdl head (human)
1996 Quake id Software 13 QuArK [1] & Biturn [2] .mdl Biturn w0.88 to convert mdl->3ds /ID1/PAK0.PAK /progs/h_knight.mdl head (demon)
1996 Quake id Software 13 QuArK [1] & Biturn [2] .mdl Biturn w0.88 to convert mdl->3ds /ID1/PAK0.PAK /progs/h_ogre.mdl head (demon)
1996 Quake id Software 13 QuArK [1] & Biturn [2] .mdl Biturn w0.88 to convert mdl->3ds /ID1/PAK0.PAK /progs/h_player.mdl head (human)
1996 Quake id Software 13 QuArK [1] & Biturn [2] .mdl Biturn w0.88 to convert mdl->3ds /ID1/PAK0.PAK /progs/h_shams.mdl head (demon)
1996 Quake id Software 13 QuArK [1] & Biturn [2] .mdl Biturn w0.88 to convert mdl->3ds /ID1/PAK0.PAK /progs/h_wizard.mdl head (demon)
1996 Quake id Software 13 QuArK [1] & Biturn [2] .mdl Biturn w0.88 to convert mdl->3ds /ID1/PAK0.PAK /progs/h_zombie.mdl head (zombie)
1996 Quake id Software 13 QuArK [1] & Biturn [2] .mdl Biturn w0.88 to convert mdl->3ds /ID1/PAK0.PAK /progs/zom_gib.mdl  ? (zombie)
1998 Blood II 33 Dragon [3] .ABC /blood2.rez /models/gibs/flesh/gib1.abc gore
1998 Blood II 33 Dragon [3] .ABC /blood2.rez /models/gibs/flesh/gib2.abc gore
1998 Blood II 33 Dragon [3] .ABC /blood2.rez /models/gibs/flesh/gib3.abc gore
1998 Blood II 33 Dragon [3] .ABC /blood2.rez /models/gibs/flesh/gib4.abc eyeball
1998 Blood II 33 Dragon [3] .ABC /blood2.rez /models/gibs/flesh/gib5.abc gore
1998 Blood II 33 Dragon [3] .ABC /blood2.rez /models/gibs/flesh/gib6.abc bone
1998 Blood II 33 Dragon [3] .ABC /blood2.rez /models/gibs/flesh/gib7.abc rib
1998 Blood II 33 Dragon [3] .ABC /blood2.rez /models/gibs/flesh/gib8.abc gore




1998 Blood II 33 Dragon [3] .ABC /blood2.rez /models/gibs/gibbrain.abc brain
1998 Blood II 33 Dragon [3] .ABC /blood2.rez /models/gibs/gibgore1.abc unknown
1998 Blood II 33 Dragon [3] .ABC /blood2.rez /models/gibs/gibgore2.abc unknown
1998 Blood II 33 Dragon [3] .ABC /blood2.rez /models/gibs/gibgore3.abc unknown
1998 Blood II 33 Dragon [3] .ABC /blood2.rez /models/gibs/giblarge1.abc bone (ribs w/spine)
1998 Blood II 33 Dragon [3] .ABC /blood2.rez /models/gibs/giblarge2.abc unknown
1998 Blood II 33 Dragon [3] .ABC /blood2.rez /models/gibs/giblarge3.abc unknown
1998 Blood II 33 Dragon [3] .ABC /blood2.rez /models/gibs/gibsmall1.abc unknown
1998 Blood II 33 Dragon [3] .ABC /blood2.rez /models/gibs/gibsmall2.abc unknown
1998 Blood II 33 Dragon [3] .ABC /blood2.rez /models/gibs/gibsmall3.abc unknown
1998 Blood II 33 Dragon [3] .ABC /blood2.rez /models/gibs/multiplayer/caleb/gib1.abc hat
1998 Blood II 33 Dragon [3] .ABC /blood2.rez /models/gibs/multiplayer/caleb/gib2.abc notebook ?
1998 Blood II 33 Dragon [3] .ABC /blood2.rez /models/gibs/multiplayer/caleb/gib3.abc box ?
1998 Blood II 33 Dragon [3] .ABC /blood2.rez /models/gibs/multiplayer/caleb/gib4.abc card ?
1998 Blood II 33 Dragon [3] .ABC /blood2.rez /models/gibs/multiplayer/caleb/gib5.abc unknown



1998 Blood II 33 Dragon [3] .ABC /blood2.rez /models/gibs/multiplayer/ishmael/gib1.abc
1998 Blood II 33 Dragon [3] .ABC /blood2.rez /models/gibs/multiplayer/ishmael/gib2.abc
1998 Blood II 33 Dragon [3] .ABC /blood2.rez /models/gibs/multiplayer/ishmael/gib3.abc
1998 Blood II 33 Dragon [3] .ABC /blood2.rez /models/gibs/multiplayer/ishmael/gib4.abc
1998 Blood II 33 Dragon [3] .ABC /blood2.rez /models/gibs/multiplayer/ishmael/gib5.abc



1998 Blood II 33 Dragon [3] .ABC /blood2.rez /models/gibs/multiplayer/ophelia/gib1.abc
1998 Blood II 33 Dragon [3] .ABC /blood2.rez /models/gibs/multiplayer/ophelia/gib2.abc
1998 Blood II 33 Dragon [3] .ABC /blood2.rez /models/gibs/multiplayer/ophelia/gib3.abc
1998 Blood II 33 Dragon [3] .ABC /blood2.rez /models/gibs/multiplayer/ophelia/gib4.abc
1998 Blood II 33 Dragon [3] .ABC /blood2.rez /models/gibs/multiplayer/ophelia/gib5.abc




Notes

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 1.20 1.21 1.22 1.23 Quark 6.6.0 Beta 6. Available at [[1]]
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 2.20 2.21 2.22 2.23 Biturn w0.88 by mirex. Available at [[2]]
  3. 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 3.14 3.15 3.16 3.17 3.18 3.19 3.20 3.21 3.22 3.23 3.24 3.25 3.26 3.27 3.28 3.29 3.30 3.31 3.32 Dragon UnPACKer v5.6.0, available at [[3]]