Difference between revisions of "3D Gibs in 3D games"

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Characters might explode into unrecognizable meat chunks, bones, organs, or attributes.
 
Characters might explode into unrecognizable meat chunks, bones, organs, or attributes.
This can include models from original games, as well as mods. <br>
+
This can include models from original games, as well as mods. <br><br>
*Guidelines:*<br>
+
Guidelines:<br>
 
If you know that a game features gibs, here are three ways for you to submit data to Gibs Wiki. <br>
 
If you know that a game features gibs, here are three ways for you to submit data to Gibs Wiki. <br>
 
Option 1: If you don't have experience with editing wikis (wikimedia syntax), please submit a memo at [[Tips on gibs]] and let other members take it from there.<br>
 
Option 1: If you don't have experience with editing wikis (wikimedia syntax), please submit a memo at [[Tips on gibs]] and let other members take it from there.<br>
Line 8: Line 8:
 
If you've accessed the models but aren't sure if they are in fact gibs, go ahead and submit an entry anyway.<br>
 
If you've accessed the models but aren't sure if they are in fact gibs, go ahead and submit an entry anyway.<br>
 
Gibs Wiki assumes that, "Neither standardised nor well documented, but used to be a "de facto standard" for data exchange," 3ds as the most versatile and available final format for the mesh. <br>When filling in the entry for Mesh Tools, please specify V for viewer, or C for converter.
 
Gibs Wiki assumes that, "Neither standardised nor well documented, but used to be a "de facto standard" for data exchange," 3ds as the most versatile and available final format for the mesh. <br>When filling in the entry for Mesh Tools, please specify V for viewer, or C for converter.
<br><br>
+
 
 
__TOC__
 
__TOC__
 
<br><br>
 
<br><br>

Latest revision as of 15:51, 11 September 2017

Characters might explode into unrecognizable meat chunks, bones, organs, or attributes. This can include models from original games, as well as mods.

Guidelines:
If you know that a game features gibs, here are three ways for you to submit data to Gibs Wiki.
Option 1: If you don't have experience with editing wikis (wikimedia syntax), please submit a memo at Tips on gibs and let other members take it from there.
Option 2: if you do have basic wikimedia skills, but you don't have the means to locate or excavate the models from code, please refer to the First-Person Shooter Checklist and modify the relevant entry with a 'YES' in its last column.
Option 3: If youre comfortable with using wikimedia syntax, have located the models and figured out how to convert them to a universal format like 3ds, feel free to modify the table below. Please follow the same data formatting.

If you've accessed the models but aren't sure if they are in fact gibs, go ahead and submit an entry anyway.
Gibs Wiki assumes that, "Neither standardised nor well documented, but used to be a "de facto standard" for data exchange," 3ds as the most versatile and available final format for the mesh.
When filling in the entry for Mesh Tools, please specify V for viewer, or C for converter.



Table

Year Title Developer # 3D GIBS? Mesh tools Mesh format Archive path Asset path Description Screen # faces Author Contributor
1997 Quake 2 id Software 10 QuArK [1] & Biturn [2] .md2 /baseq/pak0.pak /models/objects/gibs/arm/tris.md2 arm
1997 Quake 2 id Software 10 QuArK [1] & Biturn [2] .md2 /baseq/pak0.pak /models/objects/gibs/bone/tris.md2 bone
1997 Quake 2 id Software 10 QuArK [1] & Biturn [2] .md2 /baseq/pak0.pak /models/objects/gibs/bone2/tris.md2 bone
1997 Quake 2 id Software 10 QuArK [1] & Biturn [2] .md2 /baseq/pak0.pak /models/objects/gibs/chest/tris.md2 chest
1997 Quake 2 id Software 10 QuArK [1] & Biturn [2] .md2 /baseq/pak0.pak /models/objects/gibs/gear/tris.md2 gear
1997 Quake 2 id Software 10 QuArK [1] & Biturn [2] .md2 /baseq/pak0.pak /models/objects/gibs/head/tris.md2 head
1997 Quake 2 id Software 10 QuArK [1] & Biturn [2] .md2 /baseq/pak0.pak /models/objects/gibs/head2/tris.md2 head
1997 Quake 2 id Software 10 QuArK [1] & Biturn [2] .md2 /baseq/pak0.pak /models/objects/gibs/leg/tris.md2 leg
1997 Quake 2 id Software 10 QuArK [1] & Biturn [2] .md2 /baseq/pak0.pak /models/objects/gibs/skull/tris.md2 skull
1997 Quake 2 id Software 10 QuArK [1] & Biturn [2] .md2 /baseq/pak0.pak /models/objects/gibs/sm_meat/tris.md2 sm_metal
1997 Quake 2 id Software 10 QuArK [1] & Biturn [2] .md2 /baseq/pak0.pak /models/objects/gibs/sm_meat2/tris.md2 sm_metal2
1996 Quake id Software 9 QuArK [1] & Biturn [2] .mdl /ID1/PAK0.PAK /progs/gib2.mdl chest
1996 Quake id Software 9 QuArK [1] & Biturn [2] .mdl /ID1/PAK0.PAK /progs/gib1.mdl  ?
1996 Quake id Software 9 QuArK [1] & Biturn [2] .mdl /ID1/PAK0.PAK /progs/gib3.mdl  ?
1996 Quake id Software 13 QuArK [1] & Biturn [2] .mdl /ID1/PAK0.PAK /progs/h_demon.mdl head (demon)
1996 Quake id Software 13 QuArK [1] & Biturn [2] .mdl /ID1/PAK0.PAK /progs/h_dog.mdl head (dog)
1996 Quake id Software 13 QuArK [1] & Biturn [2] .mdl /ID1/PAK0.PAK /progs/h_guard.mdl head (human)
1996 Quake id Software 13 QuArK [1] & Biturn [2] .mdl /ID1/PAK0.PAK /progs/h_knight.mdl head (demon)
1996 Quake id Software 13 QuArK [1] & Biturn [2] .mdl /ID1/PAK0.PAK /progs/h_ogre.mdl head (demon)
1996 Quake id Software 13 QuArK [1] & Biturn [2] .mdl /ID1/PAK0.PAK /progs/h_player.mdl head (human)
1996 Quake id Software 13 QuArK [1] & Biturn [2] .mdl /ID1/PAK0.PAK /progs/h_shams.mdl head (demon)
1996 Quake id Software 13 QuArK [1] & Biturn [2] .mdl /ID1/PAK0.PAK /progs/h_wizard.mdl head (demon)
1996 Quake id Software 13 QuArK [1] & Biturn [2] .mdl /ID1/PAK0.PAK /progs/h_zombie.mdl head (zombie)
1996 Quake id Software 13 QuArK [1] & Biturn [2] .mdl /ID1/PAK0.PAK /progs/zom_gib.mdl  ? (zombie)
1998 Blood II Monolith 33 Dragon [3] .ABC /blood2.rez /models/gibs/flesh/gib1.abc nondescript organic
1998 Blood II Monolith 33 Dragon [3] .ABC /blood2.rez /models/gibs/flesh/gib2.abc nondescript organic
1998 Blood II Monolith 33 Dragon [3] .ABC /blood2.rez /models/gibs/flesh/gib3.abc nondescript organic
1998 Blood II Monolith 33 Dragon [3] .ABC /blood2.rez /models/gibs/flesh/gib4.abc eyeball
1998 Blood II Monolith 33 Dragon [3] .ABC /blood2.rez /models/gibs/flesh/gib5.abc nondescript organic
1998 Blood II Monolith 33 Dragon [3] .ABC /blood2.rez /models/gibs/flesh/gib6.abc bone
1998 Blood II Monolith 33 Dragon [3] .ABC /blood2.rez /models/gibs/flesh/gib7.abc rib
1998 Blood II Monolith 33 Dragon [3] .ABC /blood2.rez /models/gibs/flesh/gib8.abc nondescript organic




1998 Blood II Monolith 33 Dragon [3] .ABC /blood2.rez /models/gibs/gibbrain.abc brain
1998 Blood II Monolith 33 Dragon [3] .ABC /blood2.rez /models/gibs/gibgore1.abc
1998 Blood II Monolith 33 Dragon [3] .ABC /blood2.rez /models/gibs/gibgore2.abc
1998 Blood II Monolith 33 Dragon [3] .ABC /blood2.rez /models/gibs/gibgore3.abc
1998 Blood II Monolith 33 Dragon [3] .ABC /blood2.rez /models/gibs/giblarge1.abc bone (ribs w/spine)
1998 Blood II Monolith 33 Dragon [3] .ABC /blood2.rez /models/gibs/giblarge2.abc
1998 Blood II Monolith 33 Dragon [3] .ABC /blood2.rez /models/gibs/giblarge3.abc
1998 Blood II Monolith 33 Dragon [3] .ABC /blood2.rez /models/gibs/gibsmall1.abc
1998 Blood II Monolith 33 Dragon [3] .ABC /blood2.rez /models/gibs/gibsmall2.abc
1998 Blood II Monolith 33 Dragon [3] .ABC /blood2.rez /models/gibs/gibsmall3.abc
1998 Blood II Monolith 33 Dragon [3] .ABC /blood2.rez /models/gibs/multiplayer/caleb/gib1.abc hat
1998 Blood II Monolith 33 Dragon [3] .ABC /blood2.rez /models/gibs/multiplayer/caleb/gib2.abc notebook ?
1998 Blood II Monolith 33 Dragon [3] .ABC /blood2.rez /models/gibs/multiplayer/caleb/gib3.abc box ?
1998 Blood II Monolith 33 Dragon [3] .ABC /blood2.rez /models/gibs/multiplayer/caleb/gib4.abc card ?
1998 Blood II Monolith 33 Dragon [3] .ABC /blood2.rez /models/gibs/multiplayer/caleb/gib5.abc


1998 Blood II Monolith 33 Dragon [3] .ABC /blood2.rez /models/gibs/multiplayer/ishmael/gib1.abc
1998 Blood II Monolith 33 Dragon [3] .ABC /blood2.rez /models/gibs/multiplayer/ishmael/gib2.abc
1998 Blood II Monolith 33 Dragon [3] .ABC /blood2.rez /models/gibs/multiplayer/ishmael/gib3.abc
1998 Blood II Monolith 33 Dragon [3] .ABC /blood2.rez /models/gibs/multiplayer/ishmael/gib4.abc
1998 Blood II Monolith 33 Dragon [3] .ABC /blood2.rez /models/gibs/multiplayer/ishmael/gib5.abc



1998 Blood II Monolith 33 Dragon [3] .ABC /blood2.rez /models/gibs/multiplayer/ophelia/gib1.abc
1998 Blood II Monolith 33 Dragon [3] .ABC /blood2.rez /models/gibs/multiplayer/ophelia/gib2.abc
1998 Blood II Monolith 33 Dragon [3] .ABC /blood2.rez /models/gibs/multiplayer/ophelia/gib3.abc
1998 Blood II Monolith 33 Dragon [3] .ABC /blood2.rez /models/gibs/multiplayer/ophelia/gib4.abc
1998 Blood II Monolith 33 Dragon [3] .ABC /blood2.rez /models/gibs/multiplayer/ophelia/gib5.abc





2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/Cat_frontchunk 493
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/Cow_head head (cow)
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/Cow_neck_2
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/Cow_neck
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/Dog_frontchunk
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/Dog_rearchunk
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/fem_lower_torso
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/fem_upper_torso
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/Gutling
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/Gutling2
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/Guts_Fem


2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/Guts
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/L_arm_forearm_big
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/L_arm_forearm_Gary
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/L_arm_forearm
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/L_arm_hand_big
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/L_arm_limb_big
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/L_arm_limb_Gary
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/L_arm_limb
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/L_arm_stump_big
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/L_arm_stump


2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/L_hand
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/L_leg_calf_big
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/L_leg_calf_gary
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/L_leg_calf_pants
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/L_leg_calf
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/L_leg_foot_big
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/L_leg_foot_gary
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/L_leg_foot_pants
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/L_leg_foot
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/L_leg_limb_big


2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/L_leg_limb_Gary
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/L_leg_limb_pants
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/L_leg_limb
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/L_leg_stump_big
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/L_leg_stump_Fem
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/L_leg_stump_Gary
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/L_leg_stump_skirt
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/L_leg_stump
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/Cat_rearchunk
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/male_lower_torso


2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/male_upper_torso
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/R_arm_forearm_big
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/R_arm_forearm_Gary
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/R_arm_forearm
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/R_arm_hand_big
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/R_arm_limb_big
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/R_arm_limb_Gary
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/R_arm_limb
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/R_arm_stump_big
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/R_arm_stump


2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/R_hand
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/R_leg_calf_big
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/R_leg_calf_gary
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/R_leg_calf_pants
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/R_leg_calf
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/R_leg_foot_big
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/R_leg_foot_gary
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/R_leg_foot_pants
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/R_leg_foot
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/R_leg_limb_big leg


2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/R_leg_limb_Gary leg
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/R_leg_limb_pants leg
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/R_leg_limb leg
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/R_leg_stump_big leg
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/R_leg_stump_Fem leg
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/R_leg_stump_Gary leg
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/R_leg_stump_skirt leg
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/R_leg_stump leg
2003 Postal 2 Running With Scissors 70+ UT Package Tool [4] .USX /StaticMeshes/AWPeopleStatic.usx /Limbs/ZHead_Static head


1999 Kingpin Xatrix 5 QuArK [1] & Biturn [2] .MDX /Main/Models/props/gibs/gib1.mdx nondescript organic
1999 Kingpin Xatrix 5 QuArK [1] & Biturn [2] .MDX /Main/Models/props/gibs/gib2.mdx nondescript organic
1999 Kingpin Xatrix 5 QuArK [1] & Biturn [2] .MDX /Main/Models/props/gibs/gib3.mdx nondescript organic
1999 Kingpin Xatrix 5 QuArK [1] & Biturn [2] .MDX /Main/Models/props/gibs/gib4.mdx nondescript organic
1999 Kingpin Xatrix 5 QuArK [1] & Biturn [2] .MDX /Main/Models/props/gibs/gib5.mdx nondescript organic

Links

First-Person Shooter Checklist

Notes

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 1.20 1.21 1.22 1.23 1.24 1.25 1.26 1.27 1.28 Quark 6.6.0 Beta 6. Available at [[1]]
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 2.20 2.21 2.22 2.23 2.24 2.25 2.26 2.27 2.28 Biturn w0.88 by mirex. Available at [[2]]
  3. 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 3.14 3.15 3.16 3.17 3.18 3.19 3.20 3.21 3.22 3.23 3.24 3.25 3.26 3.27 3.28 3.29 3.30 3.31 3.32 Dragon UnPACKer v5.6.0, available at [[3]]
  4. 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 4.12 4.13 4.14 4.15 4.16 4.17 4.18 4.19 4.20 4.21 4.22 4.23 4.24 4.25 4.26 4.27 4.28 4.29 4.30 4.31 4.32 4.33 4.34 4.35 4.36 4.37 4.38 4.39 4.40 4.41 4.42 4.43 4.44 4.45 4.46 4.47 4.48 4.49 4.50 4.51 4.52 4.53 4.54 4.55 4.56 4.57 4.58 4.59 4.60 4.61 4.62 4.63 4.64 4.65 4.66 4.67 4.68 4.69 Unreal Tournament Package Tool v2.0 beta 5. Available at http://www.acordero.org/projects/unreal-tournament-package-tool/